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Game Project 4 - Trash Panda

Specifications:

  • Time: 8 weeks half time
  • Game Genre: 2D platformer
  • Game Engine: TGA 2D (in house engine)

"You're a racoon and the world is your trashy oyster. Run, Jump and Roll to collect as much delicious trash as possible"

Trash Panda is an 2D platformer inspired by Dustforce and Untitled Goose Game. You play as a Racoon whose family is at the brink of starvation. To save your family you decide to seek out the nearest town to look for food. Run, roll and attack anyone who tries to stop you. 

This was my fourth project at The Game Assembly and I felt a lot at home since I could use my previous experience from my projects during Upper Secondary School at LBS. I worked on many parts of the project; from the main character and some of the enemies, to the backgrounds and the tile set along with some of the props. I also created the intro cutscene for the game.

My wonderful Team members 

Ellen Johnson, Jacob Kroon, Jonas Henrikson, Ofelia Rambow, Hugo Borg, Casper Mårtensson, Erik Lindskoug, Johan Wikström, Martin Andersson, Edit Hansson, Erik Billgren, Felicia Svensson