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Late night reading

This project has been something I have been wanting to work on for a very long time. I have always loved reading and have always wanted a small reading corner.

The purpose of this project was to make an well optimized scene with a small number of assets and a tris count budget of 25k triangles for all the assets. All the assets was created in either Maya or ZBrush, textured in Substance Painter and presented in Unreal Engine 4. The project spanned 3 weeks on half time 4/h a day.